LOP network material assign (not material linker)
VFX motion blur
Diff pass render out
VFX matte VS phantom
Shotcam rescale
Motion blur checklist
Reconstruct lopnet material
Render geometry setting node
Force fx with velocity blur
Karma CPU viewport rendering
SOP Cd parameter to LOP with better control (for RenderMan)
PxrRenderMan fire
Use HDRI as render background image
Karma sop level Cd to lop
TOP Denoise with ALAdenoier (AI denosie)
Work on assets, no shots
Light up interior area?